Thursday, January 29, 2015

Human Nature by Jason deCaires Taylor

Tutorial 3



















1 Use the Section tool, in the command line select ‘Join Curves= By Section Plane’
2 Move the curves and type ‘rebuild’ in the command line- rebuild the curves between ten and twenty points with 3 degrees
3 Type ‘loft’ in the command line. Adjust the seam of the loft by moving the arrows on the curves- the arrows must be pointing in the same direction
4 Put the curves and lofted surface on separate layers
5 Type rebuild in the command line and rebuild the surface
6 In the command line type “UnrollSrf” Explode=NO Labels=NO
7 Select the unrolled surface and duplicate the border “DupBorder”.
8 Put the Unrolled surface and border on separate layers.
9 Open Grasshopper, in the work space add the batteries:  Populate 2D, Voronoi, Offset curve, and Map to Surface.
10 Add 2 Number Sliders, one an integer 0 to200, and a floating point -5.00 to 1.00. Add a Curve, a Regional Difference and 2 Surface batteries.
11 On the Populate 2D battery right click on the R, select “set one rectangle” , and draw a rectangle around the unrolled surface, and on the Voronoi battery right click on the B, select “set one Box” and draw a box in the same location as the rectangle.
12 Add the Integer Number Slider to Populate 2D, add the P out of Populate 2D to the P in the Voronoi, and the C out of the Voronoi to the C  of the OffSet Curve, add the Floating Point Number Slider into the D of the Offset Curve. Turn off the preview of all the Batteries to the left of Regional Difference.  Adjust the Number Sliders until you get a good consistent pattern.
13 Right click on the Curve Battery and “select one curve”, select the border curve of the unrolled surface.  Add the Curve to the A of the Regional Difference, and the Offset Curve to the B of the Regional Difference.  Add the surfaces to the Surface Batteries and add them to the Map to Surface Battery.  And add the Regional Difference to the Map to Surface.
14 Bake the Map to surface to a new layer. Select all the batteries in Grasshopper and disable the preview.
15 Use the split tool in Rhino. Select the surface to split, then drag around all the curves to split the surface.
16. Type Offset Surface in the command line, select the pattern to thicken, make sure you have selected make solid in the command line and the arrows are going outwards.
17. Put the solid pattern on a new layer and turn off the target surface layer.

Tuesday, January 13, 2015

Tutorial 1 Image to Pattern

































Image to Pattern
1. Open new file, Rhino should prompt you to select units. Open a “Small Objects Inches” file.
2. In the top view draw a two point surface large enough to work with. Right click on the top and click maximize  (page 1-4)
3. Open Grasshopper my typing it in the command line. (page 5)
4. Double click in the Grasshopper window and type “surface” in the prompt, and select the surface icon. (page 6)
5. Double click in the Grasshopper window and type “divide surface” in the prompt, and select the divid surface icon. (page 7)
5. Double click in the Grasshopper window and type “number slider” in the prompt, and select the number slider icon. (page 8)
6. Right click on the number slider and click slider type and integers. (page 9)
7. Right click on the number slider and click values, change the maximum to 100 and click the green check. (page 10)
8. Select the number slider and press “Ctrl+C” and “Ctrl+V” to copy and paste.  Now slowly move your mouse over the various icon and they will tell you information you’ll need to know.  Click on the right end of the surface icon and plug it into the S of the divide surface icon. Now click on the right end of the one of the number sliders and plug it in to the U, plug the other into the V. (page 11)
9. Double click in the Grasshopper window and type “image sampler” in the prompt, and select the image sampler icon. (page 12)
10. Click on the UV of the divide surface icon and plug it into the image sampler. Right click on the image sampler and click on settings. (page 13)
11. In the image sampler settings notice that the image UV will be read from 0 to 1.0. Click brightness, and load your image.  (page 14-15)
12. Right click on the surface icon, and select “parameterize”. Now Grasshopper will read the surface UV from 0 to 1.0. (page 16)
13. Double click in the Grasshopper window and type “circle” in the prompt, and select the circle icon that indicate it’s created with a base plane and radius. (page 17)
14. Right click on the surface icon and select “set one surface”. Select the surface you originally drew.  (page 18)
15. You should now see circles of various sizes based on the brightness reading of your image. (page 19)
16. Double click in the Grasshopper window and type “division” in the prompt, and select the division icon. Plug the UV out of the image sampler into the division icon.  Copy and paste a number sider and plug it into the division icon. (You may also want to try the multiplication icon)   (page 20)
17. Right click on the number slider and click slider type and floating points.  Adjust the number and see the radius of the circles change.  (page 21)
18. Because the size of the surface may be too small for the radius of the circles to articulate the pattern from the image, select the surface and scale the surface up. (page 22-23)
19. Select all the icons except for the circle icon, right click and turn the preview off. Adjust the number sliders to see how the pattern adjusts. (page 24-25)
20. Right click on the circle icon and click bake. Select the layer you want to bake the circle pattern.  (page 26-27)
21. Select all the circles at once and go to file, export selected, save the file as an Illustrator file. (page 28-30)